9/12/2023 0 Comments Homebrew dnd 5e racesDon’t include things such as dates or names because that just restricts the lore. I would choose 3 or so significant events at most and reserve maybe a sentence or two for them. Talking about great achievements and disastrous failures can give some perspective as to how your homebrew race’s civilization operates the way that it does. List some highlights that happened to the race throughout their history – good and bad. A player can choose to use some, all, or none of it, but as a DM I find this part very helpful. Your homebrew race’s civilization is important in that it carves out their place in the world. Is this a race that operates democratically or are they honor-bound to defend a monarch? Is any of this influenced by the environment that they live in? Talk about how they live their day-to-day lives and what professions they gravitate towards. The difference is that you may not have to create the civilization. I’ve written a two-part article on creating a city in D&D previously and this should take a few notes out of that process. Include some unique features that make them stand out, and be sure to include pictures for people who like to have a visual cue! What’s their civilization Like? What does matter is that you describe the race well. It doesn’t matter, I guarantee some people want to play both of these options. You could create a monstrous race that’s ugly and extremely large, or you could create a beautiful forest fairy race. This one is important, and there’s no wrong answer. I like to use a list of questions to help brainstorm when I’m creating something, so here are a few that helped me when creating a few races and subraces. However, it’s still important to set up a baseline for the race to help people get a direction for their character and for DMs to figure out how to include this race in their game. You’re playing an adventurer, not a typical tiefling, you’re going to be unique compared to the average tiefling NPC. Many people outright ignore lore, and honestly, that’s fine. These are typically the two factors that I see players look towards before anything. I’d recommend spending the most time focusing on the flavor of the race’s general appearance and unique abilities. People come in all shapes, sizes, and forms in D&D. The DM can decide from there where they fit into their setting. Give a potential player a general overview of the race, their general culture, and appearance. You don’t need a ton of information either to create an interesting race – only a few paragraphs. Your homebrew race should fill a niche, yes, but it needs to be interesting while doing so! While it’s true you want something that fits into the game’s mechanics and isn’t brokenly overpowered or terrible, you want something that people want to use. The flavor is everything when homebrewing. Once you have that nailed down you just have to make a few decisions and voila, you’ve created something! Your Homebrew Race’s Flavor Think of this as a general overview showing you what the outline of a race should be. Today we’re going to talk about creating a race. Sure you can find some broken races out there, but that’s a different problem that I’ve covered already. It wasn’t nearly as difficult as I had first thought it would be, and if anything it was pretty low-stakes compared to designing something like a class. However, I’ve made a couple of homebrew races and subraces before for our homebrew setting. I enjoy doing it, but the majority of what I create are magical items. I’ve even shown off an item I designed on the site before. I’ve dabbled in homebrewing stuff for my games quite a few times. Balance is important, but the real test of a successful homebrew is if everyone at the table has fun with it. The game is open-ended by design and is pretty easy to work with for those that want to create new content for it.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |